Shared session

By @AngA

Z1 Battle Royale (H1Z1)

Sep 28, 2026, 08:17 AM · 8 min · 7 min gameplay

13th Gen Intel(R) Core(TM) i9-13900KF · NVIDIA GeForce RTX 4090 · 31 GB RAM · 2560x1440 · driver 610.47Windowed

Detected by: system event · End: the game closed

Key takeaways

Rough session

Stutters cost a noticeable share of the playtime.

5 stutters (14 slow frames including 6 freezes) · 4.2 s lost

Main cause: Game computation (14 occurrences). The worst stretch cost 3.4 s of lost frames.

Pace set by the processor

The processor set the pace on 100% of the frames: it decides how many frames per second you get, not the graphics card.

Performance

FPS, lows and stutter breakdown

Frame timing

7 min active / 8 min total

Average FPS

165

Session average

1% low

61

Average of the worst 1% of frames

0.1% low

40

Average of the worst 0.1% of frames

Frame p99

8.6 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s4 min8 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (14)

4.2 s lost
Game computation14(4.3 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

12%

GPU

?

8%

CPU temp max

?

74°

65° on average

GPU temp max

?

44°

42° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU20 °C58 °C95 °C0 s4 min8 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 48 °CCPU fan max 1,293 RPMGPU fan max 1,043 RPMCPU power avg. 66 WGPU power avg. 105 WHottest core #6 · 74 °C

Measurement conditions

  • V-Sync: off
  • Measurement cost: 0.3% of the processor
Pace set by the processor

The processor set the pace on 100% of the frames: it decides how many frames per second you get, not the graphics card.

VRAM peak

?

3.4 GB

Input lag p99

?

49.6 ms

View @AngA’s Z1 Battle Royale (H1Z1) config →