Shared session

By @AngA

Z1 Battle Royale (H1Z1)

Sep 28, 2026, 05:43 AM · 3 min · 2 min gameplay

13th Gen Intel(R) Core(TM) i9-13900KF · NVIDIA GeForce RTX 4090 · 31 GB RAM · 2560x1440 · driver 610.47Windowed

Detected by: system event · End: the game closed

Key takeaways

Rough session

Stutters cost a noticeable share of the playtime.

5 stutters (14 slow frames including 9 freezes) · 4.5 s lost

Main cause: Game computation (14 occurrences). The worst stretch cost 3.6 s of lost frames.

Pace set by the processor

The processor set the pace on 100% of the frames: it decides how many frames per second you get, not the graphics card.

Performance

FPS, lows and stutter breakdown

Frame timing

2 min active / 3 min total

Average FPS

163

Session average

1% low

85

Average of the worst 1% of frames

0.1% low

23

Average of the worst 0.1% of frames

Frame p99

9.6 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s1 min3 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (14)

4.5 s lost
Game computation14(4.6 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

9%

GPU

?

43%

CPU temp max

?

74°

66° on average

GPU temp max

?

44°

43° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU30 °C63 °C95 °C0 s1 min3 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 49 °CCPU fan max 1,300 RPMGPU fan max 1,038 RPMCPU power avg. 68 WGPU power avg. 110 WHottest core #4 · 78 °C

Measurement conditions

  • V-Sync: off
  • Measurement cost: 0.4% of the processor
Pace set by the processor

The processor set the pace on 100% of the frames: it decides how many frames per second you get, not the graphics card.

VRAM peak

?

4.1 GB

Input lag p99

?

41.3 ms