Shared session

By @AngA

Z1 Battle Royale (H1Z1)

Sep 29, 2026, 01:01 PM · 18 min · 4 min gameplay

13th Gen Intel(R) Core(TM) i9-13900KF · NVIDIA GeForce RTX 4090 · 31 GB RAM · 1920x1080 · driver 610.47Windowed

Detected by: system event · End: the game closed

Key takeaways

Rough session

Stutters cost a noticeable share of the playtime.

3 stutters (12 slow frames including 5 freezes) · 3.9 s lost

Main cause: Game computation (12 occurrences). The worst stretch cost 3.6 s of lost frames.

Pace set by the processor

The processor set the pace on 100% of the frames: it decides how many frames per second you get, not the graphics card.

Performance

FPS, lows and stutter breakdown

Frame timing

4 min active / 18 min total

Average FPS

165

Session average

1% low

81

Average of the worst 1% of frames

0.1% low

38

Average of the worst 0.1% of frames

Frame p99

7.6 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s7 min14 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (12)

3.9 s lost
Game computation12(4.1 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

6%

GPU

?

18%

CPU temp max

?

84°

66° on average

GPU temp max

?

44°

40° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU20 °C58 °C95 °C0 s9 min18 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 49 °CCPU fan max 1,671 RPMGPU fan max 1,037 RPMCPU power avg. 62 WGPU power avg. 72 WHottest core #5 · 85 °C

Measurement conditions

  • V-Sync: off
  • Measurement cost: 0.3% of the processor
Pace set by the processor

The processor set the pace on 100% of the frames: it decides how many frames per second you get, not the graphics card.

VRAM peak

?

3.3 GB

Input lag p99

?

28.1 ms

View @AngA’s Z1 Battle Royale (H1Z1) config →