Shared session

By @AngA

Z1 Battle Royale (H1Z1)

Sep 28, 2026, 03:38 AM · 2 min · 1 min gameplay

13th Gen Intel(R) Core(TM) i9-13900KF · NVIDIA GeForce RTX 4090 · 31 GB RAM · 2560x1440 · driver 610.47Exclusive fullscreen

Detected by: system event · End: the game closed

Key takeaways

Rough session

Stutters cost a noticeable share of the playtime.

3 stutters (12 slow frames including 7 freezes) · 4.2 s lost

Main cause: Game computation (12 occurrences). The worst stretch cost 3.5 s of lost frames.

Pace set by the processor

The processor set the pace on 100% of the frames: it decides how many frames per second you get, not the graphics card.

Performance

FPS, lows and stutter breakdown

Frame timing

1 min active / 2 min total

Average FPS

160

Session average

1% low

92

Average of the worst 1% of frames

0.1% low

18

Average of the worst 0.1% of frames

Frame p99

7.6 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s41 s1 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (12)

4.2 s lost
Game computation12(4.3 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

6%

GPU

?

41%

CPU temp max

?

82°

74° on average

GPU temp max

?

43°

42° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU30 °C63 °C95 °C0 s51 s2 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 49 °CCPU fan max 1,554 RPMGPU fan max 1,035 RPMCPU power avg. 90 WGPU power avg. 100 WHottest core #5 · 78 °C

Measurement conditions

  • V-Sync: off
  • Measurement cost: 0.3% of the processor
Pace set by the processor

The processor set the pace on 100% of the frames: it decides how many frames per second you get, not the graphics card.

VRAM peak

?

4.2 GB

Input lag p99

?

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