Shared session

By @Aquiry

Z1 Battle Royale (H1Z1)

Oct 31, 2026, 12:11 AM (Paris time) · 2 h 7 min · 119 min gameplay

Detected by: system event · End: the game closed

Key takeaways

Rough session

Stutters cost a noticeable share of the playtime.

806 stutters (1319 slow frames including 105 freezes) · 96.8 s lost

Main cause: Game computation. The worst stretch cost 7.8 s of lost frames.

Pace set by the processor

The processor set the pace on 99% of the frames: it decides how many frames per second you get, not the graphics card.

Performance

FPS, lows and stutter breakdown

Frame timing

119 min active / 127 min total

Average FPS

184

Session average

1% low

81

Average of the worst 1% of frames

0.1% low

26

Average of the worst 0.1% of frames

Frame p99

10.2 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s60 min119 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (1319)

96.8 s lost
Game computation48(3.5 s)
Drive loading2(0.3 s)

Breakdown of the first 50 stutters.

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

30%

GPU

?

36%

CPU temp max

?

—

GPU temp max

?

68°

61° on average

CPU temperature not measured: advanced sensors (PawnIO driver) were off. Turn them on in the app: Dashboard › Repair sensors.

hot threshold · 83 °C GPU30 °C63 °C95 °C0 s64 min127 min

Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

GPU fan max 1,328 RPMGPU power avg. 176 W

Measurement conditions

  • V-Sync: off
  • Loading hitches excluded: 149
  • Measurement cost: 0.4% of the processor
Pace set by the processor

The processor set the pace on 99% of the frames: it decides how many frames per second you get, not the graphics card.

VRAM peak

?

4.4 GB

Input lag p99

?

19.9 ms

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