Shared session

By @Badlands

Z1 Battle Royale (H1Z1)

Oct 18, 2026, 10:29 PM · 1h 6min · 7 min gameplay

Intel(R) Core(TM) i9-14900KF · NVIDIA GeForce RTX 4090 · 63 GB RAM · driver 617.42Exclusive fullscreen

Detected by: system event · End: the game closed

Key takeaways

Smooth session

The time lost to stutters stays below the threshold.

25 stutters (50 slow frames including 10 freezes) · 3.0 s lost

Main cause: Game computation (47 occurrences). The worst stretch cost 686 ms of lost frames.

Pace set by the processor

The processor set the pace on 99% of the frames: it decides how many frames per second you get, not the graphics card.

Performance

FPS, lows and stutter breakdown

Frame timing

7 min active / 66 min total

Average FPS

207

Session average

1% low

63

Average of the worst 1% of frames

0.1% low

31

Average of the worst 0.1% of frames

Frame p99

9.2 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s28 min56 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (50)

3.0 s lost
Game computation47(3.2 s)
Not enough RAM3(0.2 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

10%

GPU

?

34%

CPU temp max

?

66°

54° on average

GPU temp max

?

58°

52° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU20 °C58 °C95 °C0 s33 min66 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 48 °CCPU fan max 1,123 RPMGPU fan max 1,181 RPMCPU power avg. 68 WGPU power avg. 199 WHottest core #6 · 66 °C

Measurement conditions

  • V-Sync: off
  • Loading hitches excluded: 47
  • Measurement cost: 0.1% of the processor
Pace set by the processor

The processor set the pace on 99% of the frames: it decides how many frames per second you get, not the graphics card.

VRAM peak

?

5.3 GB

Input lag p99

?

20.1 ms