Shared session

By @Badlands

Grand Theft Auto V

Oct 22, 2026, 06:49 AM · 6 min · 5 min gameplay

Intel(R) Core(TM) i9-14900KF · Gigabyte GeForce RTX 4090 · 63 GB RAM · driver 621.01Exclusive fullscreen

Detected by: system event · End: the game closed

Key takeaways

Bad session

Stutters cost a noticeable share of the playtime.

25 stutters (149 slow frames including 142 freezes) · 28.4 s lost

Main cause: Game computation. The worst stretch cost 5.1 s of lost frames.

Pace set by the processor

The processor set the pace on 79% of the frames: it decides how many frames per second you get, not the graphics card.

Performance

FPS, lows and stutter breakdown

Frame timing

5 min active / 6 min total

Average FPS

111

Session average

1% low

14

Average of the worst 1% of frames

0.1% low

5

Average of the worst 0.1% of frames

Frame p99

22.1 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s3 min6 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (149)

28.4 s lost
Game computation50(11.2 s)

Breakdown of the first 50 stutters.

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

5%

GPU

?

83%

CPU temp max

?

59°

48° on average

GPU temp max

?

59°

47° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU20 °C58 °C95 °C0 s3 min6 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 42 °CCPU fan max 980 RPMGPU fan max 1,214 RPMCPU power avg. 62 WGPU power avg. 196 WHottest core #6 · 57 °C

Measurement conditions

  • V-Sync: off
  • Loading hitches excluded: 8
  • Measurement cost: 0.6% of the processor
Pace set by the processor

The processor set the pace on 79% of the frames: it decides how many frames per second you get, not the graphics card.

VRAM peak

?

19.1 GB

Input lag p99

?

211.8 ms