Shared session

By @LeBerga

Z1 Battle Royale (H1Z1)

Sep 28, 2026, 02:13 AM · 7 min · 6 min gameplay

Detected by: system event · End: the game closed

Key takeaways

Rough session

Stutters cost a noticeable share of the playtime.

28 stutters (60 slow frames including 19 freezes) · 11.6 s lost

Main cause: Game computation. The worst stretch cost 4.4 s of lost frames.

Pace set by the processor

The processor set the pace on 97% of the frames: it decides how many frames per second you get, not the graphics card.

Performance

FPS, lows and stutter breakdown

Frame timing

6 min active / 7 min total

Average FPS

282

Session average

1% low

93

Average of the worst 1% of frames

0.1% low

28

Average of the worst 0.1% of frames

Frame p99

7.8 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s3 min7 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (60)

11.6 s lost
Game computation50(7.6 s)

Breakdown of the first 50 stutters.

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

16%

GPU

?

39%

CPU temp max

?

—

GPU temp max

?

53°

46° on average

CPU temperature not measured: advanced sensors (PawnIO driver) were off. Turn them on in the app: Dashboard › Repair sensors.

hot threshold · 83 °C GPU20 °C58 °C95 °C0 s3 min7 min

Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

Coolant max 30 °CCPU fan max 2,658 RPMGPU fan max 705 RPMGPU power avg. 76 W

Measurement conditions

  • V-Sync: off
  • Loading hitches excluded: 5
  • Measurement cost: 0.6% of the processor
Pace set by the processor

The processor set the pace on 97% of the frames: it decides how many frames per second you get, not the graphics card.

VRAM peak

?

4.5 GB

Input lag p99

?

114.7 ms