Shared session

By @LeDag

Z1 Battle Royale (H1Z1)

Oct 25, 2026, 01:26 AM · 1h 2min · 49 min gameplay

Detected by: system event · End: the game closed

Key takeaways

Rough session

Stutters cost a noticeable share of the playtime.

153 stutters (215 slow frames including 31 freezes) · 20.5 s lost

Main cause: Game computation. The worst stretch cost 5.1 s of lost frames.

Pace set by the graphics card

The graphics card set the pace on 93% of the frames: the usual situation for an uncapped game.

Performance

FPS, lows and stutter breakdown

Frame timing

49 min active / 62 min total

Average FPS

120

Session average

1% low

73

Average of the worst 1% of frames

0.1% low

31

Average of the worst 0.1% of frames

Frame p99

11.9 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s29 min58 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (215)

20.5 s lost
Game computation49(9.8 s)
Drive loading1(0.4 s)

Breakdown of the first 50 stutters.

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

16%

GPU

?

83%

CPU temp max

?

82°

56° on average

GPU temp max

?

—

hot threshold · 90 °C CPU20 °C58 °C95 °C0 s31 min62 min

Processor over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 55 °CCPU fan max 3,225 RPMGPU fan max 2,116 RPMCPU power avg. 63 W

Measurement conditions

  • V-Sync: off
  • Loading hitches excluded: 19
  • Measurement cost: 0.3% of the processor
Pace set by the graphics card

The graphics card set the pace on 93% of the frames: the usual situation for an uncapped game.

VRAM peak

?

6.0 GB

Input lag p99

?

33.4 ms