Shared session

By @Luffyy

Fortnite

Oct 14, 2026, 02:20 PM · 1h 42min · 15 min gameplay

Detected by: system event · End: the game closed

Key takeaways

Rough session

Stutters cost a noticeable share of the playtime.

65 stutters (286 slow frames including 5 freezes) · 10.4 s lost

Main cause: Game computation (244 occurrences). The worst stretch cost 2.2 s of lost frames.

Pace set by the graphics card

The graphics card set the pace on 93% of the frames: the usual situation for an uncapped game.

Performance

FPS, lows and stutter breakdown

Frame timing

15 min active / 102 min total

Average FPS

120

Session average

1% low

39

Average of the worst 1% of frames

0.1% low

17

Average of the worst 0.1% of frames

Frame p99

20.1 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s49 min98 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (286)

10.4 s lost
Game computation244(11.0 s)
Graphics load42(2.3 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

—

GPU

?

91%

CPU temp max

?

78°

58° on average

GPU temp max

?

65°

60° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU30 °C63 °C95 °C0 s51 min102 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 45 °CCPU fan max 3,015 RPMGPU fan max 2,282 RPMCPU power avg. 119 WGPU power avg. 136 WHottest core #8 · 77 °C

Measurement conditions

  • V-Sync: off
  • Loading hitches excluded: 15
  • Measurement cost: 2.9% of the processor
Pace set by the graphics card

The graphics card set the pace on 93% of the frames: the usual situation for an uncapped game.

VRAM peak

?

7.7 GB

Input lag p99

?

31.5 ms