Shared session

By @Luffyy

Unrealeditorfortnite

Oct 13, 2026, 10:30 AM · 2h 28min · 5 min gameplay

Detected by: frame radar · End: the game closed

Key takeaways

Rough session

Stutters cost a noticeable share of the playtime.

30 stutters (204 slow frames including 87 freezes) · 47.3 s lost

Main cause: Graphics load (109 occurrences). The worst stretch cost 10.0 s of lost frames.

Balanced

Neither one dominates (56% of the frames limited by the card, 44% by the processor).

Performance

FPS, lows and stutter breakdown

Frame timing

5 min active / 148 min total

Average FPS

95

Session average

1% low

21

Average of the worst 1% of frames

0.1% low

2

Average of the worst 0.1% of frames

Frame p99

28.5 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s70 min140 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (204)

47.3 s lost
Graphics load109(16.5 s)
Game computation92(33.1 s)
Not enough RAM2(1.8 s)
Cause not identified1(0.1 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

—

GPU

?

33%

CPU temp max

?

84°

46° on average

GPU temp max

?

66°

47° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU20 °C58 °C95 °C0 s74 min147 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 43 °CCPU fan max 3,015 RPMGPU fan max 3,997 RPMCPU power avg. 74 WGPU power avg. 81 WHottest core #8 · 80 °C

Measurement conditions

  • V-Sync: off
  • Loading hitches excluded: 179
  • Measurement cost: 0.5% of the processor
Balanced

Neither one dominates (56% of the frames limited by the card, 44% by the processor).

VRAM peak

?

7.7 GB

Input lag p99

?

—