Shared session

By @Luffyy

Fortnite

Oct 15, 2026, 08:18 PM · 28 min · 3 min gameplay

Detected by: system event · End: the game closed

Key takeaways

Smooth session

The time lost to stutters stays below the threshold.

3 stutters including 1 freeze · 0.3 s lost

Main cause: Game computation (3 occurrences). The worst stretch cost 221 ms of lost frames.

Pace set by the graphics card

The graphics card set the pace on 82% of the frames: the usual situation for an uncapped game.

Performance

FPS, lows and stutter breakdown

Frame timing

3 min active / 28 min total

Average FPS

164

Session average

1% low

72

Average of the worst 1% of frames

0.1% low

49

Average of the worst 0.1% of frames

Frame p99

12.3 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s7 min13 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (3)

0.3 s lost
Game computation3(0.3 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

—

GPU

?

93%

CPU temp max

?

68°

55° on average

GPU temp max

?

63°

60° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU30 °C63 °C95 °C0 s14 min28 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 43 °CCPU fan max 2,810 RPMGPU fan max 1,931 RPMCPU power avg. 113 WGPU power avg. 133 WHottest core #5 · 70 °C

Measurement conditions

  • V-Sync: off
  • Measurement cost: 17.0% of the processor
Pace set by the graphics card

The graphics card set the pace on 82% of the frames: the usual situation for an uncapped game.

VRAM peak

?

7.6 GB

Input lag p99

?

14.7 ms