Shared session

By @Luffyy

Fortnite

Oct 15, 2026, 11:39 PM · 13 min · 2 min gameplay

Detected by: system event · End: the game closed

Key takeaways

Smooth session

The time lost to stutters stays below the threshold.

1 stutter (3 slow frames) · 0.1 s lost

Main cause: Game computation (3 occurrences). The worst stretch cost 135 ms of lost frames.

Pace set by the graphics card

The graphics card set the pace on 93% of the frames: the usual situation for an uncapped game.

Performance

FPS, lows and stutter breakdown

Frame timing

2 min active / 13 min total

Average FPS

204

Session average

1% low

108

Average of the worst 1% of frames

0.1% low

57

Average of the worst 0.1% of frames

Frame p99

7.5 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s3 min7 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (3)

0.1 s lost
Game computation3(0.2 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

—

GPU

?

88%

CPU temp max

?

66°

55° on average

GPU temp max

?

64°

58° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU30 °C63 °C95 °C0 s6 min13 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 43 °CCPU fan max 2,708 RPMGPU fan max 2,234 RPMCPU power avg. 112 WGPU power avg. 132 WHottest core #5 · 67 °C

Measurement conditions

  • V-Sync: off
  • Measurement cost: 51.7% of the processor
Pace set by the graphics card

The graphics card set the pace on 93% of the frames: the usual situation for an uncapped game.

VRAM peak

?

6.2 GB

Input lag p99

?

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