Shared session

By @Luffyy

Fortnite

Oct 15, 2026, 11:58 PM · 14 min · 8 min gameplay

Detected by: system event · End: the game closed

Key takeaways

Smooth session

The time lost to stutters stays below the threshold.

8 stutters including 1 freeze · 0.4 s lost

Main cause: Game computation (8 occurrences). The worst stretch cost 148 ms of lost frames.

Pace set by the graphics card

The graphics card set the pace on 96% of the frames: the usual situation for an uncapped game.

Performance

FPS, lows and stutter breakdown

Frame timing

8 min active / 14 min total

Average FPS

183

Session average

1% low

95

Average of the worst 1% of frames

0.1% low

58

Average of the worst 0.1% of frames

Frame p99

8.2 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s6 min12 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (8)

0.4 s lost
Game computation8(0.4 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

—

GPU

?

92%

CPU temp max

?

84°

55° on average

GPU temp max

?

63°

59° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU20 °C58 °C95 °C0 s7 min14 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 44 °CCPU fan max 2,919 RPMGPU fan max 2,166 RPMCPU power avg. 111 WGPU power avg. 138 WHottest core #6 · 81 °C

Measurement conditions

  • V-Sync: off
  • Measurement cost: 47.5% of the processor
Pace set by the graphics card

The graphics card set the pace on 96% of the frames: the usual situation for an uncapped game.

VRAM peak

?

6.8 GB

Input lag p99

?

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