Shared session

By @Luffyy

Fortnite

Oct 14, 2026, 10:45 AM · 24 min · 21 min gameplay

Detected by: system event · End: the game closed

Key takeaways

Smooth session

The time lost to stutters stays below the threshold.

60 stutters (85 slow frames including 1 freeze) · 2.0 s lost

Main cause: Game computation (85 occurrences). The worst stretch cost 209 ms of lost frames.

Pace set by the graphics card

The graphics card set the pace on 96% of the frames: the usual situation for an uncapped game.

Performance

FPS, lows and stutter breakdown

Frame timing

21 min active / 24 min total

Average FPS

124

Session average

1% low

55

Average of the worst 1% of frames

0.1% low

37

Average of the worst 0.1% of frames

Frame p99

16.4 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s11 min22 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (85)

2.0 s lost
Game computation85(2.7 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

—

GPU

?

96%

CPU temp max

?

70°

55° on average

GPU temp max

?

64°

61° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU20 °C58 °C95 °C0 s12 min24 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 44 °CCPU fan max 2,803 RPMGPU fan max 2,971 RPMCPU power avg. 116 WGPU power avg. 154 WHottest core #6 · 72 °C

Measurement conditions

  • V-Sync: off
  • Measurement cost: 4.5% of the processor
Pace set by the graphics card

The graphics card set the pace on 96% of the frames: the usual situation for an uncapped game.

VRAM peak

?

7.3 GB

Input lag p99

?

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