Shared session

By @Luffyy

Unrealeditorfortnite

Oct 14, 2026, 10:24 AM · 2h 40min · 13 min gameplay

Detected by: frame radar · End: the game closed

Key takeaways

Rough session

Stutters cost a noticeable share of the playtime.

70 stutters (295 slow frames including 119 freezes) · 59.2 s lost

Main cause: Game computation (287 occurrences). The worst stretch cost 7.5 s of lost frames.

Balanced

Neither one dominates (43% of the frames limited by the card, 57% by the processor).

Performance

FPS, lows and stutter breakdown

Frame timing

13 min active / 160 min total

Average FPS

102

Session average

1% low

34

Average of the worst 1% of frames

0.1% low

3

Average of the worst 0.1% of frames

Frame p99

19.0 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s80 min159 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (295)

59.2 s lost
Game computation287(57.6 s)
Graphics load8(5.8 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

—

GPU

?

26%

CPU temp max

?

91°

42° on average

GPU temp max

?

70°

47° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU20 °C58 °C96 °C0 s80 min160 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 44 °CCPU fan max 3,191 RPMGPU fan max 4,027 RPMCPU power avg. 59 WGPU power avg. 80 WHottest core #6 · 91 °C

Measurement conditions

  • V-Sync: off
  • Loading hitches excluded: 242
  • Measurement cost: 0.8% of the processor
Balanced

Neither one dominates (43% of the frames limited by the card, 57% by the processor).

VRAM peak

?

7.7 GB

Input lag p99

?

—