Shared session

By @Luffyy

Fortnite

Oct 10, 2026, 04:12 PM · 43 min · 4 min gameplay

Detected by: system event · End: the game closed

Key takeaways

Rough session

Stutters cost a noticeable share of the playtime.

12 stutters (109 slow frames including 78 freezes) · 15.0 s lost

Main cause: Game computation (84 occurrences). The worst stretch cost 3.8 s of lost frames.

Pace set by the graphics card

The graphics card set the pace on 72% of the frames: the usual situation for an uncapped game.

Performance

FPS, lows and stutter breakdown

Frame timing

4 min active / 43 min total

Average FPS

137

Session average

1% low

14

Average of the worst 1% of frames

0.1% low

4

Average of the worst 0.1% of frames

Frame p99

35.1 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s20 min40 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (109)

15.0 s lost
Game computation84(14.1 s)
Graphics load17(2.3 s)
CPU taken over8(1.5 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

6%

GPU

?

35%

CPU temp max

?

86°

50° on average

GPU temp max

?

61°

45° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU20 °C58 °C95 °C0 s22 min43 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 46 °CCPU fan max 3,234 RPMGPU fan max 1,305 RPMCPU power avg. 85 WGPU power avg. 77 WHottest core #6 · 89 °C

Measurement conditions

  • V-Sync: off
  • Loading hitches excluded: 375
  • Measurement cost: 0.5% of the processor
Pace set by the graphics card

The graphics card set the pace on 72% of the frames: the usual situation for an uncapped game.

VRAM peak

?

7.3 GB

Input lag p99

?

13.2 ms