Shared session

By @Luffyy

Personal best · average FPSPersonal best · 1% low

Unrealeditorfortnite

Oct 15, 2026, 12:37 PM · 8h 46min · 19 min gameplay

Detected by: frame radar · End: the game closed

Key takeaways

Smooth session

The time lost to stutters stays below the threshold.

19 stutters (88 slow frames including 35 freezes) · 15.1 s lost

Main cause: Game computation (86 occurrences). The worst stretch cost 2.9 s of lost frames.

Pace set by the processor

The processor set the pace on 87% of the frames: it decides how many frames per second you get, not the graphics card.

Performance

FPS, lows and stutter breakdown

Frame timing

19 min active / 526 min total

Average FPS

117

Session average

1% low

69

Average of the worst 1% of frames

0.1% low

15

Average of the worst 0.1% of frames

Frame p99

11.1 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s216 min432 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (88)

15.1 s lost
Game computation86(16.2 s)
Graphics load2(0.1 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

—

GPU

?

57%

CPU temp max

?

85°

51° on average

GPU temp max

?

65°

54° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU20 °C58 °C95 °C0 s263 min525 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 47 °CCPU fan max 3,225 RPMGPU fan max 3,997 RPMCPU power avg. 93 WGPU power avg. 117 WHottest core #6 · 83 °C

Measurement conditions

  • V-Sync: off
  • Loading hitches excluded: 207
  • Measurement cost: 1.0% of the processor
Pace set by the processor

The processor set the pace on 87% of the frames: it decides how many frames per second you get, not the graphics card.

VRAM peak

?

7.7 GB

Input lag p99

?

174.2 ms