Shared session

By @Luffyy

Fortnite

Sep 30, 2026, 10:45 AM · 14 min · 3 min gameplay

Detected by: system event · End: the game closed

Key takeaways

Rough session

Stutters cost a noticeable share of the playtime.

14 stutters (55 slow frames including 35 freezes) · 16.4 s lost

Main cause: Graphics load. The worst stretch cost 3.4 s of lost frames.

Pace set by the graphics card

The graphics card set the pace on 89% of the frames: the usual situation for an uncapped game.

Performance

FPS, lows and stutter breakdown

Frame timing

3 min active / 14 min total

Average FPS

153

Session average

1% low

24

Average of the worst 1% of frames

0.1% low

3

Average of the worst 0.1% of frames

Frame p99

34.3 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s7 min13 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (55)

16.4 s lost
Graphics load26(9.0 s)
Game computation13(4.0 s)
Not enough RAM8(1.8 s)
Drive loading3(0.6 s)

Breakdown of the first 50 stutters.

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

11%

GPU

?

51%

CPU temp max

?

71°

54° on average

GPU temp max

?

65°

56° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU30 °C63 °C95 °C0 s7 min14 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 43 °CCPU fan max 2,933 RPMGPU fan max 3,002 RPMCPU power avg. 100 WGPU power avg. 113 WHottest core #6 · 70 °C

Measurement conditions

  • V-Sync: off
  • Loading hitches excluded: 40
  • Measurement cost: 1.0% of the processor
Pace set by the graphics card

The graphics card set the pace on 89% of the frames: the usual situation for an uncapped game.

VRAM peak

?

7.8 GB

Input lag p99

?

31.1 ms