Shared session

By @Luffyy

Fortnite

Oct 09, 2026, 05:10 PM · 5 min · 2 min gameplay

Detected by: system event · End: the game closed

Key takeaways

Rough session

Stutters cost a noticeable share of the playtime.

16 stutters (146 slow frames including 60 freezes) · 12.4 s lost

Main cause: CPU taken over (130 occurrences). The worst stretch cost 4.2 s of lost frames.

Pace set by the graphics card

The graphics card set the pace on 79% of the frames: the usual situation for an uncapped game.

Performance

FPS, lows and stutter breakdown

Frame timing

2 min active / 5 min total

Average FPS

105

Session average

1% low

10

Average of the worst 1% of frames

0.1% low

4

Average of the worst 0.1% of frames

Frame p99

66.6 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s1 min2 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (146)

12.4 s lost
CPU taken over130(13.1 s)
Game computation14(1.8 s)
Drive loading2(0.4 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

15%

GPU

?

64%

CPU temp max

?

92°

66° on average

GPU temp max

?

64°

54° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU20 °C59 °C97 °C0 s2 min5 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 47 °CCPU fan max 3,234 RPMGPU fan max 2,556 RPMCPU power avg. 155 WGPU power avg. 119 WHottest core #8 · 92 °C

Measurement conditions

  • V-Sync: off
  • Loading hitches excluded: 97
  • Measurement cost: 0.4% of the processor
Pace set by the graphics card

The graphics card set the pace on 79% of the frames: the usual situation for an uncapped game.

VRAM peak

?

7.4 GB

Input lag p99

?

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