Shared session

By @Luffyy

Roblox

Sep 27, 2026, 03:49 PM · 3 min · 2 min gameplay

Detected by: system event · End: the game closed

Key takeaways

Smooth session

The time lost to stutters stays below the threshold.

3 stutters (9 slow frames including 3 freezes) · 1.2 s lost

Main cause: Not enough RAM (6 occurrences). The worst stretch cost 1.1 s of lost frames.

Pace set by the processor

The processor set the pace on 100% of the frames: it decides how many frames per second you get, not the graphics card.

Performance

FPS, lows and stutter breakdown

Frame timing

2 min active / 3 min total

Average FPS

60

Session average

1% low

36

Average of the worst 1% of frames

0.1% low

17

Average of the worst 0.1% of frames

Frame p99

21.3 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s1 min2 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (9)

1.2 s lost
Not enough RAM6(1.0 s)
Game computation2(0.1 s)
Drive loading1(0.2 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

3%

GPU

?

37%

CPU temp max

?

63°

51° on average

GPU temp max

?

52°

50° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU30 °C63 °C95 °C0 s1 min3 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 41 °CCPU fan max 2,631 RPMGPU fan max 1,304 RPMCPU power avg. 86 WGPU power avg. 90 WHottest core #6 · 66 °C

Measurement conditions

  • V-Sync: off
  • Measurement cost: 43.3% of the processor
Pace set by the processor

The processor set the pace on 100% of the frames: it decides how many frames per second you get, not the graphics card.

VRAM peak

?

6.2 GB

Input lag p99

?

28.8 ms