Shared session

By @Luffyy

Fortnite

Oct 04, 2026, 04:06 PM · 21 min · 7 min gameplay

Detected by: system event · End: the game closed

Key takeaways

Smooth session

The time lost to stutters stays below the threshold.

18 stutters (33 slow frames including 9 freezes) · 3.0 s lost

Main cause: Game computation (20 occurrences). The worst stretch cost 1.2 s of lost frames. 82% happened in the first ten minutes: the signature of shader compilation, which will not happen again on this game.

Pace set by the graphics card

The graphics card set the pace on 97% of the frames: the usual situation for an uncapped game.

Performance

FPS, lows and stutter breakdown

Frame timing

7 min active / 21 min total

Average FPS

165

Session average

1% low

60

Average of the worst 1% of frames

0.1% low

27

Average of the worst 0.1% of frames

Frame p99

13.6 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s10 min20 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (33)

3.0 s lost
Game computation20(2.7 s)
Graphics load13(0.7 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

—

GPU

?

53%

CPU temp max

?

72°

50° on average

GPU temp max

?

64°

51° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU20 °C58 °C95 °C0 s10 min21 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 42 °CCPU fan max 2,696 RPMGPU fan max 2,291 RPMCPU power avg. 93 WGPU power avg. 101 WHottest core #6 · 72 °C

Measurement conditions

  • V-Sync: off
  • Loading hitches excluded: 18
  • Measurement cost: 0.7% of the processor
Pace set by the graphics card

The graphics card set the pace on 97% of the frames: the usual situation for an uncapped game.

VRAM peak

?

7.0 GB

Input lag p99

?

20.1 ms