Shared session

By @Luffyy

Fortnite

Oct 10, 2026, 01:10 PM · 46 min · 10 min gameplay

Detected by: system event · End: the game closed

Key takeaways

Smooth session

The time lost to stutters stays below the threshold.

16 stutters (20 slow frames including 3 freezes) · 1.8 s lost

Main cause: Game computation (9 occurrences). The worst stretch cost 641 ms of lost frames.

Pace set by the graphics card

The graphics card set the pace on 85% of the frames: the usual situation for an uncapped game.

Performance

FPS, lows and stutter breakdown

Frame timing

10 min active / 46 min total

Average FPS

162

Session average

1% low

29

Average of the worst 1% of frames

0.1% low

27

Average of the worst 0.1% of frames

Frame p99

33.7 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s16 min33 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (20)

1.8 s lost
Game computation9(1.5 s)
Graphics load8(0.3 s)
Not enough RAM3(0.3 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

14%

GPU

?

49%

CPU temp max

?

68°

51° on average

GPU temp max

?

66°

52° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU30 °C63 °C95 °C0 s23 min46 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 42 °CCPU fan max 2,797 RPMGPU fan max 3,010 RPMCPU power avg. 89 WGPU power avg. 102 WHottest core #6 · 71 °C

Measurement conditions

  • V-Sync: off
  • Loading hitches excluded: 38
  • Measurement cost: 0.4% of the processor
Pace set by the graphics card

The graphics card set the pace on 85% of the frames: the usual situation for an uncapped game.

VRAM peak

?

7.6 GB

Input lag p99

?

52.2 ms