Shared session

By @Luffyy

Personal best · average FPSPersonal best · 1% low

Unrealeditorfortnite

Oct 04, 2026, 01:05 AM · 1h 24min · 12 min gameplay

Detected by: frame radar · End: the game closed

Key takeaways

Bad session

Stutters cost a noticeable share of the playtime.

65 stutters (258 slow frames including 96 freezes) · 72.0 s lost

Main cause: Graphics load (148 occurrences). The worst stretch cost 19.0 s of lost frames.

Balanced

Neither one dominates (55% of the frames limited by the card, 45% by the processor).

Performance

FPS, lows and stutter breakdown

Frame timing

12 min active / 84 min total

Average FPS

105

Session average

1% low

35

Average of the worst 1% of frames

0.1% low

3

Average of the worst 0.1% of frames

Frame p99

17.7 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s40 min80 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (258)

72.0 s lost
Graphics load148(21.2 s)
Game computation87(50.2 s)
Not enough RAM21(3.8 s)
Drive loading1(0.2 s)
CPU taken over1(0.2 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

11%

GPU

?

38%

CPU temp max

?

76°

50° on average

GPU temp max

?

63°

47° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU20 °C58 °C95 °C0 s42 min84 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 42 °CCPU fan max 2,816 RPMGPU fan max 1,886 RPMCPU power avg. 92 WGPU power avg. 86 WHottest core #6 · 76 °C

Measurement conditions

  • V-Sync: off
  • Loading hitches excluded: 169
  • Measurement cost: 0.5% of the processor
Balanced

Neither one dominates (55% of the frames limited by the card, 45% by the processor).

VRAM peak

?

7.6 GB

Input lag p99

?

192.0 ms