Shared session

By @Luffyy

Fortnite

Oct 01, 2026, 01:22 PM · 1h 32min · 19 min gameplay

Detected by: system event · End: the game closed

Key takeaways

Bad session

Stutters cost a noticeable share of the playtime.

127 stutters (621 slow frames including 197 freezes) · 95.7 s lost

Main cause: Game computation. The worst stretch cost 23.2 s of lost frames.

Pace set by the graphics card

The graphics card set the pace on 79% of the frames: the usual situation for an uncapped game.

Performance

FPS, lows and stutter breakdown

Frame timing

19 min active / 92 min total

Average FPS

166

Session average

1% low

23

Average of the worst 1% of frames

0.1% low

4

Average of the worst 0.1% of frames

Frame p99

34.1 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s45 min91 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (621)

95.7 s lost
Game computation269(37.0 s)
Graphics load225(54.4 s)
Not enough RAM5(1.8 s)
Drive loading1(0.1 s)

Breakdown of the first 500 stutters.

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

21%

GPU

?

53%

CPU temp max

?

76°

54° on average

GPU temp max

?

67°

51° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU20 °C58 °C95 °C0 s46 min92 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 45 °CCPU fan max 3,217 RPMGPU fan max 3,010 RPMCPU power avg. 99 WGPU power avg. 96 WHottest core #8 · 80 °C

Measurement conditions

  • V-Sync: off
  • Loading hitches excluded: 403
  • Measurement cost: 0.4% of the processor
Pace set by the graphics card

The graphics card set the pace on 79% of the frames: the usual situation for an uncapped game.

VRAM peak

?

7.7 GB

Input lag p99

?

160.7 ms