Shared session

By @Luffyy

Fortnite

Oct 03, 2026, 12:19 PM · 25 min · 5 min gameplay

Detected by: system event · End: the game closed

Key takeaways

Smooth session

The time lost to stutters stays below the threshold.

6 stutters (25 slow frames) · 1.6 s lost

Main cause: Game computation (25 occurrences). The worst stretch cost 646 ms of lost frames. 88% happened in the first ten minutes: the signature of shader compilation, which will not happen again on this game.

Balanced

Neither one dominates (55% of the frames limited by the card, 45% by the processor).

Performance

FPS, lows and stutter breakdown

Frame timing

5 min active / 25 min total

Average FPS

187

Session average

1% low

71

Average of the worst 1% of frames

0.1% low

26

Average of the worst 0.1% of frames

Frame p99

10.0 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s12 min23 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (25)

1.6 s lost
Game computation25(1.9 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

18%

GPU

?

46%

CPU temp max

?

67°

51° on average

GPU temp max

?

63°

51° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU20 °C58 °C95 °C0 s13 min25 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 43 °CCPU fan max 2,803 RPMGPU fan max 1,441 RPMCPU power avg. 90 WGPU power avg. 93 WHottest core #8 · 68 °C

Measurement conditions

  • V-Sync: off
  • Loading hitches excluded: 8
  • Measurement cost: 0.5% of the processor
Balanced

Neither one dominates (55% of the frames limited by the card, 45% by the processor).

VRAM peak

?

6.6 GB

Input lag p99

?

52.6 ms