Shared session

By @Luffyy

Personal best · 1% low

Fortnite

Oct 04, 2026, 04:46 AM · 6h 26min · 114 min gameplay

Detected by: system event · End: the game closed

Key takeaways

Rough session

Stutters cost a noticeable share of the playtime.

473 stutters (1157 slow frames including 80 freezes) · 54.4 s lost

Main cause: Graphics load. The worst stretch cost 10.1 s of lost frames.

Pace set by the graphics card

The graphics card set the pace on 100% of the frames: the usual situation for an uncapped game.

Performance

FPS, lows and stutter breakdown

Frame timing

114 min active / 386 min total

Average FPS

119

Session average

1% low

97

Average of the worst 1% of frames

0.1% low

62

Average of the worst 0.1% of frames

Frame p99

9.5 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s37 min75 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (1157)

54.4 s lost
Graphics load396(18.6 s)
Game computation104(3.6 s)

Breakdown of the first 500 stutters.

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

19%

GPU

?

78%

CPU temp max

?

74°

54° on average

GPU temp max

?

64°

61° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU40 °C68 °C95 °C0 s193 min385 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 46 °CCPU fan max 3,007 RPMGPU fan max 2,081 RPMCPU power avg. 95 WGPU power avg. 128 WHottest core #6 · 74 °C

Measurement conditions

  • V-Sync: off
  • Loading hitches excluded: 179
  • Measurement cost: 0.8% of the processor
Pace set by the graphics card

The graphics card set the pace on 100% of the frames: the usual situation for an uncapped game.

VRAM peak

?

7.1 GB

Input lag p99

?

261.1 ms