Shared session

By @Smokeyz

Z1 Battle Royale (H1Z1)

Nov 11, 2026, 10:12 AM (Paris time) · 25 min

Detected by: system event · End: the game closed

Key takeaways

Bad session

Stutters cost a noticeable share of the playtime.

133 stutters (483 slow frames including 61 freezes) · 41.0 s lost

Main cause: Game computation (482 occurrences). The worst stretch cost 6.6 s of lost frames.

Pace set by the processor

The processor set the pace on 90% of the frames: it decides how many frames per second you get, not the graphics card.

Performance

FPS, lows and stutter breakdown

Frame timing

Average FPS

231

Session average

1% low

56

Average of the worst 1% of frames

0.1% low

16

Average of the worst 0.1% of frames

Frame p99

12.5 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s12 min25 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (483)

41.0 s lost
Game computation482(43.8 s)
Graphics load1(0.1 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

—

GPU

?

45%

CPU temp max

?

17°

17° on average

GPU temp max

?

65°

61° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU0 °C48 °C95 °C0 s12 min25 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

GPU fan max 1,351 RPMGPU power avg. 159 W

Measurement conditions

  • V-Sync: off
  • Loading hitches excluded: 2
  • Measurement cost: 0.4% of the processor
Pace set by the processor

The processor set the pace on 90% of the frames: it decides how many frames per second you get, not the graphics card.

VRAM peak

?

3.9 GB

Input lag p99

?

38.6 ms

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