Shared session

By @Stimi

Deadlock

Nov 02, 2026, 07:06 AM (Paris time) · 35 min

Intel(R) Core(TM) i7-10700K CPU @ 3.80GHz · RTX 3080 FE · 31 GB RAM · 2560x1440 · driver 617.14Exclusive fullscreen

Detected by: system event · End: the game closed

Key takeaways

Smooth session

The time lost to stutters stays below the threshold.

69 stutters (156 slow frames including 13 freezes) · 8.3 s lost

Main cause: Game computation (153 occurrences). The worst stretch cost 835 ms of lost frames.

Pace set by the processor

The processor set the pace on 71% of the frames: it decides how many frames per second you get, not the graphics card.

Performance

FPS, lows and stutter breakdown

Frame timing

Average FPS

160

Session average

1% low

75

Average of the worst 1% of frames

0.1% low

38

Average of the worst 0.1% of frames

Frame p99

11.8 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s17 min35 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (156)

8.3 s lost
Game computation153(9.5 s)
Graphics load3(0.1 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

19%

GPU

?

55%

CPU temp max

?

61°

50° on average

GPU temp max

?

72°

67° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU30 °C63 °C95 °C0 s18 min35 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 54 °CCPU fan max 784 RPMGPU fan max 1,576 RPMCPU power avg. 80 WGPU power avg. 233 WHottest core #6 · 61 °C

Measurement conditions

  • V-Sync: off
  • Loading hitches excluded: 4
  • Measurement cost: 0.5% of the processor
Pace set by the processor

The processor set the pace on 71% of the frames: it decides how many frames per second you get, not the graphics card.

VRAM peak

?

9.4 GB

Input lag p99

?

13.3 ms

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