Shared session

By @Stimi

Z1 Battle Royale (H1Z1)

Oct 06, 2026, 06:06 AM · 11 min · 1 min gameplay

Intel(R) Core(TM) i7-10700K CPU @ 3.80GHz · NVIDIA GeForce RTX 3080 · 31 GB RAM · 2560x1440 · driver 617.14Exclusive fullscreen

Detected by: system event · End: the game closed

Key takeaways

Smooth session

The time lost to stutters stays below the threshold.

11 stutters (22 slow frames including 9 freezes) · 2.8 s lost

Main cause: Game computation (22 occurrences). The worst stretch cost 1.1 s of lost frames.

Pace set by the processor

The processor set the pace on 100% of the frames: it decides how many frames per second you get, not the graphics card.

Performance

FPS, lows and stutter breakdown

Frame timing

1 min active / 11 min total

Average FPS

198

Session average

1% low

88

Average of the worst 1% of frames

0.1% low

12

Average of the worst 0.1% of frames

Frame p99

7.8 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s5 min10 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (22)

2.8 s lost
Game computation22(2.9 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

12%

GPU

?

15%

CPU temp max

?

64°

53° on average

GPU temp max

?

70°

60° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU30 °C63 °C95 °C0 s5 min10 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 54 °CCPU fan max 925 RPMGPU fan max 1,458 RPMCPU power avg. 74 WGPU power avg. 152 WHottest core #4 · 63 °C

Measurement conditions

  • V-Sync: off
  • Loading hitches excluded: 2
  • Measurement cost: 0.4% of the processor
Pace set by the processor

The processor set the pace on 100% of the frames: it decides how many frames per second you get, not the graphics card.

VRAM peak

?

5.1 GB

Input lag p99

?

541.0 ms