Shared session

By @Stimi

Z1 Battle Royale (H1Z1)

Sep 25, 2026, 07:29 PM · 22 min · 5 min gameplay

Intel(R) Core(TM) i7-10700K CPU @ 3.80GHz · NVIDIA GeForce RTX 3080 · 31 GB RAM · 2560x1440 · driver 616.64Exclusive fullscreen

Detected by: system event · End: the game closed

Key takeaways

Rough session

Stutters cost a noticeable share of the playtime.

49 stutters (111 slow frames including 34 freezes) · 13.8 s lost

Main cause: Game computation (111 occurrences). The worst stretch cost 2.0 s of lost frames.

Pace set by the processor

The processor set the pace on 100% of the frames: it decides how many frames per second you get, not the graphics card.

Performance

FPS, lows and stutter breakdown

Frame timing

5 min active / 22 min total

Average FPS

182

Session average

1% low

48

Average of the worst 1% of frames

0.1% low

7

Average of the worst 0.1% of frames

Frame p99

16.3 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s11 min21 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (111)

13.8 s lost
Game computation111(14.4 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

7%

GPU

?

10%

CPU temp max

?

64°

49° on average

GPU temp max

?

61°

57° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU30 °C63 °C95 °C0 s11 min22 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 54 °CCPU fan max 838 RPMGPU fan max 1,004 RPMCPU power avg. 57 WGPU power avg. 107 WHottest core #4 · 64 °C

Measurement conditions

  • V-Sync: off
  • Loading hitches excluded: 1
  • Measurement cost: 0.3% of the processor
Pace set by the processor

The processor set the pace on 100% of the frames: it decides how many frames per second you get, not the graphics card.

VRAM peak

?

3.4 GB

Input lag p99

?

34.8 ms