Shared session

By @Stimi

Personal best · average FPS

Dark Souls II

Sep 23, 2026, 06:23 PM · 25 min

Steady framerate (21% drop) — a few swings, normal in active play.

Intel(R) Core(TM) i7-10700K CPU @ 3.80GHz · NVIDIA GeForce RTX 3080 · 31 GB RAM · 2560x1440 · driver 616.64Windowed

Detected by: system event · End: the game closed

Key takeaways

What stands out in this session

Rough session

Steady framerate (21% drop) — a few swings, normal in active play.

16 stutters (18 slow frames including 3 freezes) · 2.2 s lost

Main cause: Game computation (17 occurrences). The worst stretch cost 552 ms of lost frames.

CPU limited

The processor did most of the work on 100% of the frames: it is the limit, not the graphics card.

Performance

FPS, lows and stutter breakdown

Frame timing

Average FPS

59

Session average

1% low

47

Average of the worst 1% of frames

0.1% low

28

Extreme micro-stutters

Frame p99

19.0 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s12 min25 min

Time of each frame (ms) over the session — higher = longer frame. Red dots = frames that clearly break away from the pace of this session.

Slow frames (18)

2.2 s lost
Game computation17(2.2 s)
Drive loading1(0.0 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

4%

GPU

?

8%

CPU temp max

?

62°

48° on average

GPU temp max

?

56°

54° on average

hot threshold · 85 °C CPUhot threshold · 83 °C GPU30 °C60 °C90 °C0 s12 min25 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 53 °CCPU fan max 827 RPMGPU fan max 1,004 RPMCPU power avg. 58 WGPU power avg. 103 WHottest core #6 · 62 °C
CPU limited

The processor did most of the work on 100% of the frames: it is the limit, not the graphics card.

VRAM peak

?

2.5 GB

VRAM evictions

?

0

Input lag p99

?

38.6 ms