Shared session

By @Stimi

Hearthstone

Sep 23, 2026, 05:00 PM · 17 min · 14 min gameplay

Intel(R) Core(TM) i7-10700K CPU @ 3.80GHz · RTX 3080 FE · 31 GB RAM · 2560x1440 · driver 616.64Exclusive fullscreen

Detected by: system event · End: the game closed

Key takeaways

Bad session

Stutters cost a noticeable share of the playtime.

54 stutters (123 slow frames including 25 freezes) · 15.8 s lost

Main cause: Game computation (110 occurrences). The worst stretch cost 5.4 s of lost frames.

Pace set by the processor

The processor set the pace on 99% of the frames: it decides how many frames per second you get, not the graphics card.

Performance

FPS, lows and stutter breakdown

Frame timing

14 min active / 17 min total

Average FPS

320

Session average

1% low

119

Average of the worst 1% of frames

0.1% low

39

Average of the worst 0.1% of frames

Frame p99

6.2 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s8 min17 min

Worst frame of each slice (ms) over the session: on this older session, the line traces each slice’s maximum, not the usual pace. Red dots = frames that clearly break from the session’s pace.

Slow frames (123)

15.8 s lost
Game computation110(14.3 s)
Not enough RAM10(1.4 s)
CPU taken over3(0.1 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

20%

GPU

?

19%

CPU temp max

?

62°

52° on average

GPU temp max

?

62°

58° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU30 °C63 °C95 °C0 s8 min17 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 53 °CCPU fan max 786 RPMGPU fan max 1,014 RPMCPU power avg. 87 WGPU power avg. 129 WHottest core #2 · 62 °C
Pace set by the processor

The processor set the pace on 99% of the frames: it decides how many frames per second you get, not the graphics card.

VRAM peak

?

2.1 GB

Input lag p99

?

10.8 ms