Shared session

By @Stimi

Hearthstone

Oct 05, 2026, 06:50 PM · 1h 6min · 20 min gameplay

Intel(R) Core(TM) i7-10700K CPU @ 3.80GHz · NVIDIA GeForce RTX 3080 · 31 GB RAM · 2560x1440 · driver 617.14Windowed

Detected by: system event · End: the game closed

Key takeaways

Smooth session

The time lost to stutters stays below the threshold.

122 stutters (179 slow frames including 5 freezes) · 7.1 s lost

Main cause: Game computation (176 occurrences). The worst stretch cost 1.1 s of lost frames.

Pace set by the processor

The processor set the pace on 97% of the frames: it decides how many frames per second you get, not the graphics card.

Performance

FPS, lows and stutter breakdown

Frame timing

20 min active / 66 min total

Average FPS

251

Session average

1% low

90

Average of the worst 1% of frames

0.1% low

31

Average of the worst 0.1% of frames

Frame p99

8.1 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s33 min65 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (179)

7.1 s lost
Game computation176(7.7 s)
CPU taken over3(0.1 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

20%

GPU

?

22%

CPU temp max

?

72°

56° on average

GPU temp max

?

73°

64° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU40 °C68 °C95 °C0 s33 min66 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 58 °CCPU fan max 1,037 RPMGPU fan max 1,698 RPMCPU power avg. 89 WGPU power avg. 166 WHottest core #3 · 72 °C

Measurement conditions

  • V-Sync: on
  • Loading hitches excluded: 6
  • Measurement cost: 0.8% of the processor
Pace set by the processor

The processor set the pace on 97% of the frames: it decides how many frames per second you get, not the graphics card.

VRAM peak

?

2.9 GB

Input lag p99

?

10.8 ms