Shared session

By @Stimi

Z1 Battle Royale (H1Z1)

Oct 22, 2026, 08:40 PM · 18 min · 16 min gameplay

Intel(R) Core(TM) i7-10700K CPU @ 3.80GHz · RTX 3080 FE · 31 GB RAM · 1920x1440 · driver 617.14Exclusive fullscreen

Detected by: system event · End: the game closed

Key takeaways

Bad session

Stutters cost a noticeable share of the playtime.

112 stutters (171 slow frames including 29 freezes) · 24.5 s lost

Main cause: Game computation (170 occurrences). The worst stretch cost 5.7 s of lost frames.

Pace set by the processor

The processor set the pace on 99% of the frames: it decides how many frames per second you get, not the graphics card.

Performance

FPS, lows and stutter breakdown

Frame timing

16 min active / 18 min total

Average FPS

202

Session average

1% low

97

Average of the worst 1% of frames

0.1% low

26

Average of the worst 0.1% of frames

Frame p99

8.0 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s9 min17 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (171)

24.5 s lost
Game computation170(25.3 s)
Drive loading1(0.1 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

20%

GPU

?

35%

CPU temp max

?

65°

50° on average

GPU temp max

?

70°

64° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU20 °C58 °C95 °C0 s9 min18 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 52 °CCPU fan max 966 RPMGPU fan max 1,454 RPMCPU power avg. 75 WGPU power avg. 194 WHottest core #4 · 65 °C

Measurement conditions

  • V-Sync: off
  • Loading hitches excluded: 11
  • Measurement cost: 0.4% of the processor
Pace set by the processor

The processor set the pace on 99% of the frames: it decides how many frames per second you get, not the graphics card.

VRAM peak

?

4.5 GB

Input lag p99

?

87.4 ms