Shared session

By @Stimi

Deadlock

Nov 10, 2026, 01:43 AM (Paris time) · 6 min · 1 min gameplay

Intel(R) Core(TM) i7-10700K CPU @ 3.80GHz · NVIDIA GeForce RTX 3080 · 31 GB RAM · 2560x1440 · driver 617.14Windowed

Detected by: system event · End: the game closed

Key takeaways

Smooth session

The time lost to stutters stays below the threshold.

5 stutters (32 slow frames including 3 freezes) · 1.9 s lost

Main cause: Game computation (32 occurrences). The worst stretch cost 1.0 s of lost frames.

Pace set by the processor

The processor set the pace on 96% of the frames: it decides how many frames per second you get, not the graphics card.

Performance

FPS, lows and stutter breakdown

Frame timing

1 min active / 6 min total

Average FPS

149

Session average

1% low

43

Average of the worst 1% of frames

0.1% low

13

Average of the worst 0.1% of frames

Frame p99

14.9 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s38 s1 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (32)

1.9 s lost
Game computation32(2.2 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

5%

GPU

?

33%

CPU temp max

?

60°

46° on average

GPU temp max

?

57°

49° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU20 °C58 °C95 °C0 s3 min6 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 49 °CCPU fan max 815 RPMGPU fan max 1,004 RPMCPU power avg. 60 WGPU power avg. 107 WHottest core #2 · 60 °C

Measurement conditions

  • V-Sync: off
  • Loading hitches excluded: 4
  • Measurement cost: 0.3% of the processor
Pace set by the processor

The processor set the pace on 96% of the frames: it decides how many frames per second you get, not the graphics card.

VRAM peak

?

6.2 GB

Input lag p99

?

13.0 ms

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