Shared session

By @Stimi

Hearthstone

Sep 26, 2026, 07:26 PM · 19 min · 15 min gameplay

Intel(R) Core(TM) i7-10700K CPU @ 3.80GHz · NVIDIA GeForce RTX 3080 · 31 GB RAM · 2560x1440 · driver 616.64Exclusive fullscreen

Detected by: system event · End: the game closed

Key takeaways

Smooth session

The time lost to stutters stays below the threshold.

55 stutters (81 slow frames including 5 freezes) · 4.7 s lost

Main cause: Game computation (80 occurrences). The worst stretch cost 1.5 s of lost frames.

Pace set by the processor

The processor set the pace on 100% of the frames: it decides how many frames per second you get, not the graphics card.

Performance

FPS, lows and stutter breakdown

Frame timing

15 min active / 19 min total

Average FPS

292

Session average

1% low

114

Average of the worst 1% of frames

0.1% low

44

Average of the worst 0.1% of frames

Frame p99

6.5 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s9 min19 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (81)

4.7 s lost
Game computation80(4.9 s)
CPU taken over1(0.0 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

19%

GPU

?

17%

CPU temp max

?

64°

54° on average

GPU temp max

?

63°

59° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU40 °C68 °C95 °C0 s10 min19 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 56 °CCPU fan max 876 RPMGPU fan max 1,071 RPMCPU power avg. 86 WGPU power avg. 119 WHottest core #5 · 64 °C

Measurement conditions

  • V-Sync: off
  • Loading hitches excluded: 5
  • Measurement cost: 0.7% of the processor
Pace set by the processor

The processor set the pace on 100% of the frames: it decides how many frames per second you get, not the graphics card.

VRAM peak

?

2.6 GB

Input lag p99

?

8.4 ms