Shared session

By @Stimi

Hearthstone

Oct 23, 2026, 02:13 AM · 44 min · 36 min gameplay

Intel(R) Core(TM) i7-10700K CPU @ 3.80GHz · RTX 3080 FE · 31 GB RAM · 2560x1440 · driver 617.14Exclusive fullscreen

Detected by: system event · End: the game closed

Key takeaways

Smooth session

The time lost to stutters stays below the threshold.

143 stutters (243 slow frames including 20 freezes) · 11.8 s lost

Main cause: Game computation (240 occurrences). The worst stretch cost 1.3 s of lost frames.

Pace set by the processor

The processor set the pace on 100% of the frames: it decides how many frames per second you get, not the graphics card.

Performance

FPS, lows and stutter breakdown

Frame timing

36 min active / 44 min total

Average FPS

249

Session average

1% low

78

Average of the worst 1% of frames

0.1% low

39

Average of the worst 0.1% of frames

Frame p99

9.9 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s22 min44 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (243)

11.8 s lost
Game computation240(12.7 s)
CPU taken over3(0.1 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

19%

GPU

?

55%

CPU temp max

?

65°

51° on average

GPU temp max

?

66°

62° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU30 °C63 °C95 °C0 s22 min44 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 54 °CCPU fan max 828 RPMGPU fan max 1,244 RPMCPU power avg. 87 WGPU power avg. 168 WHottest core #3 · 65 °C

Measurement conditions

  • V-Sync: off
  • Loading hitches excluded: 6
  • Measurement cost: 0.7% of the processor
Pace set by the processor

The processor set the pace on 100% of the frames: it decides how many frames per second you get, not the graphics card.

VRAM peak

?

3.8 GB

Input lag p99

?

9.4 ms