Shared session

By @Stimi

Z1 Battle Royale (H1Z1)

Sep 26, 2026, 03:41 AM · 38 min · 32 min gameplay

Intel(R) Core(TM) i7-10700K CPU @ 3.80GHz · NVIDIA GeForce RTX 3080 · 31 GB RAM · 1600x1080 · driver 616.64Exclusive fullscreen

Detected by: system event · End: the game closed

Key takeaways

Rough session

Stutters cost a noticeable share of the playtime.

238 stutters (383 slow frames including 82 freezes) · 36.5 s lost

Main cause: Game computation (383 occurrences). The worst stretch cost 3.5 s of lost frames.

Pace set by the processor

The processor set the pace on 99% of the frames: it decides how many frames per second you get, not the graphics card.

Performance

FPS, lows and stutter breakdown

Frame timing

32 min active / 38 min total

Average FPS

184

Session average

1% low

64

Average of the worst 1% of frames

0.1% low

21

Average of the worst 0.1% of frames

Frame p99

12.5 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s19 min38 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (383)

36.5 s lost
Game computation383(38.6 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

22%

GPU

?

30%

CPU temp max

?

63°

53° on average

GPU temp max

?

68°

64° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU30 °C63 °C95 °C0 s19 min38 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 56 °CCPU fan max 875 RPMGPU fan max 1,361 RPMCPU power avg. 80 WGPU power avg. 172 WHottest core #3 · 63 °C

Measurement conditions

  • V-Sync: off
  • Loading hitches excluded: 28
  • Measurement cost: 0.4% of the processor
Pace set by the processor

The processor set the pace on 99% of the frames: it decides how many frames per second you get, not the graphics card.

VRAM peak

?

4.5 GB

Input lag p99

?

39.5 ms