Shared session

By @Stimi

Hearthstone

Sep 26, 2026, 02:30 AM · 27 min · 23 min gameplay

Intel(R) Core(TM) i7-10700K CPU @ 3.80GHz · NVIDIA GeForce RTX 3080 · 31 GB RAM · 2560x1440 · driver 616.64Windowed

Detected by: system event · End: the game closed

Key takeaways

Rough session

Stutters cost a noticeable share of the playtime.

87 stutters (145 slow frames including 15 freezes) · 13.2 s lost

Main cause: Game computation (140 occurrences). The worst stretch cost 4.5 s of lost frames.

Pace set by the processor

The processor set the pace on 99% of the frames: it decides how many frames per second you get, not the graphics card.

Performance

FPS, lows and stutter breakdown

Frame timing

23 min active / 27 min total

Average FPS

290

Session average

1% low

107

Average of the worst 1% of frames

0.1% low

44

Average of the worst 0.1% of frames

Frame p99

6.5 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s13 min25 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (145)

13.2 s lost
Game computation140(13.5 s)
Drive loading4(0.2 s)
CPU taken over1(0.0 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

20%

GPU

?

18%

CPU temp max

?

65°

52° on average

GPU temp max

?

66°

58° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU30 °C63 °C95 °C0 s14 min27 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 55 °CCPU fan max 868 RPMGPU fan max 1,265 RPMCPU power avg. 79 WGPU power avg. 120 WHottest core #3 · 65 °C

Measurement conditions

  • V-Sync: on
  • Loading hitches excluded: 4
  • Measurement cost: 0.6% of the processor
Pace set by the processor

The processor set the pace on 99% of the frames: it decides how many frames per second you get, not the graphics card.

VRAM peak

?

3.5 GB

Input lag p99

?

26.0 ms