Shared session

By @Stimi

Discovery D

Nov 14, 2026, 03:42 PM (Paris time) · 5 min

Intel(R) Core(TM) i7-10700K CPU @ 3.80GHz · RTX 3080 FE · 31 GB RAM · 2560x1440 · driver 617.14Exclusive fullscreen

Detected by: frame radar · End: the game closed

Key takeaways

Rough session

Stutters cost a noticeable share of the playtime.

28 stutters (63 slow frames including 23 freezes) · 6.0 s lost

Main cause: Not enough RAM (56 occurrences). The worst stretch cost 1.1 s of lost frames.

Pace set by the processor

The processor set the pace on 82% of the frames: it decides how many frames per second you get, not the graphics card.

Performance

FPS, lows and stutter breakdown

Frame timing

Average FPS

127

Session average

1% low

50

Average of the worst 1% of frames

0.1% low

9

Average of the worst 0.1% of frames

Frame p99

15.7 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s3 min5 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (63)

6.0 s lost
Not enough RAM56(6.2 s)
Game computation7(0.3 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

84%

GPU

?

48%

CPU temp max

?

69°

62° on average

GPU temp max

?

70°

64° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU30 °C63 °C95 °C0 s3 min5 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 55 °CCPU fan max 1,091 RPMGPU fan max 1,457 RPMCPU power avg. 135 WGPU power avg. 217 WHottest core #4 · 69 °C

Measurement conditions

  • V-Sync: off
  • Measurement cost: 0.6% of the processor
Pace set by the processor

The processor set the pace on 82% of the frames: it decides how many frames per second you get, not the graphics card.

VRAM peak

?

4.4 GB

Input lag p99

?

28.7 ms

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