Shared session

By @Stimi

Personal best · 1% low

Deadlock

Oct 29, 2026, 08:01 PM · 47 min · 43 min gameplay

Intel(R) Core(TM) i7-10700K CPU @ 3.80GHz · RTX 3080 FE · 31 GB RAM · 2560x1440 · driver 617.14Exclusive fullscreen

Detected by: system event · End: the game closed

Key takeaways

Rough session

Stutters cost a noticeable share of the playtime.

44 stutters (101 slow frames including 9 freezes) · 6.8 s lost

Main cause: Game computation (100 occurrences). The worst stretch cost 4.1 s of lost frames.

Pace set by the processor

The processor set the pace on 66% of the frames: it decides how many frames per second you get, not the graphics card.

Performance

FPS, lows and stutter breakdown

Frame timing

43 min active / 47 min total

Average FPS

168

Session average

1% low

89

Average of the worst 1% of frames

0.1% low

59

Average of the worst 0.1% of frames

Frame p99

10.1 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s23 min46 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (101)

6.8 s lost
Game computation100(7.5 s)
Drive loading1(0.0 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

29%

GPU

?

52%

CPU temp max

?

64°

52° on average

GPU temp max

?

72°

65° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU20 °C58 °C95 °C0 s23 min47 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 55 °CCPU fan max 804 RPMGPU fan max 1,614 RPMCPU power avg. 86 WGPU power avg. 215 WHottest core #4 · 64 °C

Measurement conditions

  • V-Sync: off
  • Loading hitches excluded: 8
  • Measurement cost: 0.4% of the processor
Pace set by the processor

The processor set the pace on 66% of the frames: it decides how many frames per second you get, not the graphics card.

VRAM peak

?

8.6 GB

Input lag p99

?

13.0 ms