Shared session

By @Stimi

Z1 Battle Royale (H1Z1)

Sep 23, 2026, 04:57 AM · 2 min

Intel(R) Core(TM) i7-10700K CPU @ 3.80GHz · NVIDIA GeForce RTX 3080 · 31 GB RAM · 1600x1080 · driver 616.64Exclusive fullscreen

Detected by: system event · End: the game closed

Key takeaways

Rough session

Stutters cost a noticeable share of the playtime.

16 stutters (30 slow frames including 12 freezes) · 9.6 s lost

Main cause: Game computation (30 occurrences). The worst stretch cost 3.3 s of lost frames.

Pace set by the processor

The processor set the pace on 100% of the frames: it decides how many frames per second you get, not the graphics card.

Performance

FPS, lows and stutter breakdown

Frame timing

Average FPS

155

Session average

1% low

49

Average of the worst 1% of frames

0.1% low

8

Average of the worst 0.1% of frames

Frame p99

16.7 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s1 min2 min

Worst frame of each slice (ms) over the session: on this older session, the line traces each slice’s maximum, not the usual pace. Red dots = frames that clearly break from the session’s pace.

Slow frames (30)

9.6 s lost
Game computation30(9.6 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

14%

GPU

?

17%

CPU temp max

?

63°

54° on average

GPU temp max

?

63°

56° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU30 °C63 °C95 °C0 s1 min2 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 54 °CCPU fan max 788 RPMGPU fan max 1,084 RPMCPU power avg. 74 WGPU power avg. 141 WHottest core #3 · 64 °C
Pace set by the processor

The processor set the pace on 100% of the frames: it decides how many frames per second you get, not the graphics card.

VRAM peak

?

2.8 GB

Input lag p99

?

881.8 ms