Shared session

By @Stimi

Hearthstone

Oct 08, 2026, 02:39 PM · 2h 9min · 46 min gameplay

Intel(R) Core(TM) i7-10700K CPU @ 3.80GHz · RTX 3080 FE · 31 GB RAM · 2560x1440 · driver 617.14Exclusive fullscreen

Detected by: system event · End: the game closed

Key takeaways

Rough session

Stutters cost a noticeable share of the playtime.

167 stutters (260 slow frames including 17 freezes) · 16.9 s lost

Main cause: Game computation (259 occurrences). The worst stretch cost 4.5 s of lost frames.

Pace set by the processor

The processor set the pace on 98% of the frames: it decides how many frames per second you get, not the graphics card.

Performance

FPS, lows and stutter breakdown

Frame timing

46 min active / 129 min total

Average FPS

278

Session average

1% low

102

Average of the worst 1% of frames

0.1% low

43

Average of the worst 0.1% of frames

Frame p99

7.1 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s64 min127 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (260)

16.9 s lost
Game computation259(17.8 s)
CPU taken over1(0.0 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

19%

GPU

?

23%

CPU temp max

?

64°

53° on average

GPU temp max

?

73°

62° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU30 °C63 °C95 °C0 s65 min129 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 57 °CCPU fan max 870 RPMGPU fan max 1,680 RPMCPU power avg. 80 WGPU power avg. 153 WHottest core #4 · 65 °C

Measurement conditions

  • V-Sync: on
  • Loading hitches excluded: 9
  • Measurement cost: 0.7% of the processor
Pace set by the processor

The processor set the pace on 98% of the frames: it decides how many frames per second you get, not the graphics card.

VRAM peak

?

2.8 GB

Input lag p99

?

8.4 ms