Shared session

By @Stimi

Hearthstone

Nov 06, 2026, 09:05 PM (Paris time) · 35 min · 24 min gameplay

Intel(R) Core(TM) i7-10700K CPU @ 3.80GHz · RTX 3080 FE · 31 GB RAM · 2560x1440 · driver 617.14Exclusive fullscreen

Detected by: system event · End: the game closed

Key takeaways

Smooth session

The time lost to stutters stays below the threshold.

118 stutters (169 slow frames including 4 freezes) · 6.6 s lost

Main cause: Game computation (169 occurrences). The worst stretch cost 525 ms of lost frames.

Pace set by the processor

The processor set the pace on 100% of the frames: it decides how many frames per second you get, not the graphics card.

Performance

FPS, lows and stutter breakdown

Frame timing

24 min active / 35 min total

Average FPS

280

Session average

1% low

100

Average of the worst 1% of frames

0.1% low

35

Average of the worst 0.1% of frames

Frame p99

7.1 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s17 min34 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (169)

6.6 s lost
Game computation169(7.2 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

19%

GPU

?

19%

CPU temp max

?

62°

49° on average

GPU temp max

?

57°

53° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU30 °C63 °C95 °C0 s17 min35 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 52 °CCPU fan max 767 RPMGPU fan max 1,004 RPMCPU power avg. 82 WGPU power avg. 116 WHottest core #4 · 65 °C

Measurement conditions

  • V-Sync: off
  • Loading hitches excluded: 6
  • Measurement cost: 0.7% of the processor
Pace set by the processor

The processor set the pace on 100% of the frames: it decides how many frames per second you get, not the graphics card.

VRAM peak

?

2.9 GB

Input lag p99

?

8.3 ms

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