Shared session

By @Stimi

Hearthstone

Oct 16, 2026, 07:40 PM · 30 min · 20 min gameplay

Intel(R) Core(TM) i7-10700K CPU @ 3.80GHz · RTX 3080 FE · 31 GB RAM · 2560x1440 · driver 617.14Windowed

Detected by: system event · End: the game closed

Key takeaways

Smooth session

The time lost to stutters stays below the threshold.

113 stutters (139 slow frames including 7 freezes) · 7.9 s lost

Main cause: Game computation (139 occurrences). The worst stretch cost 1.5 s of lost frames.

Pace set by the processor

The processor set the pace on 100% of the frames: it decides how many frames per second you get, not the graphics card.

Performance

FPS, lows and stutter breakdown

Frame timing

20 min active / 30 min total

Average FPS

252

Session average

1% low

90

Average of the worst 1% of frames

0.1% low

36

Average of the worst 0.1% of frames

Frame p99

8.3 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s15 min30 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (139)

7.9 s lost
Game computation139(8.4 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

19%

GPU

?

21%

CPU temp max

?

67°

55° on average

GPU temp max

?

66°

63° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU30 °C63 °C95 °C0 s15 min30 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 56 °CCPU fan max 830 RPMGPU fan max 1,258 RPMCPU power avg. 94 WGPU power avg. 166 WHottest core #4 · 67 °C

Measurement conditions

  • V-Sync: on
  • Loading hitches excluded: 4
  • Measurement cost: 0.8% of the processor
Pace set by the processor

The processor set the pace on 100% of the frames: it decides how many frames per second you get, not the graphics card.

VRAM peak

?

2.6 GB

Input lag p99

?

27.3 ms