Shared session

By @Stimi

Controlresonant

Sep 26, 2026, 08:36 PM · 12 min

Intel(R) Core(TM) i7-10700K CPU @ 3.80GHz · RTX 3080 FE · 31 GB RAM · 2560x1440 · driver 616.64Exclusive fullscreen

Detected by: frame radar · End: the game closed

Key takeaways

Smooth session

The time lost to stutters stays below the threshold.

20 stutters (36 slow frames including 5 freezes) · 5.8 s lost

Main cause: Game computation (30 occurrences). The worst stretch cost 2.0 s of lost frames.

Pace set by the graphics card

The graphics card set the pace on 96% of the frames: the usual situation for an uncapped game.

Performance

FPS, lows and stutter breakdown

Frame timing

Average FPS

135

Session average

1% low

41

Average of the worst 1% of frames

0.1% low

29

Average of the worst 0.1% of frames

Frame p99

22.6 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s6 min12 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (36)

5.8 s lost
Game computation30(2.4 s)
Drive loading4(0.1 s)
Not enough RAM2(3.6 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

22%

GPU

?

89%

CPU temp max

?

70°

56° on average

GPU temp max

?

77°

74° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU40 °C68 °C95 °C0 s6 min12 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 56 °CCPU fan max 1,064 RPMGPU fan max 1,979 RPMCPU power avg. 81 WGPU power avg. 302 WHottest core #5 · 74 °C

Measurement conditions

  • V-Sync: off
  • Loading hitches excluded: 9
  • Measurement cost: 0.4% of the processor
Pace set by the graphics card

The graphics card set the pace on 96% of the frames: the usual situation for an uncapped game.

VRAM peak

?

9.0 GB

Input lag p99

?

58.5 ms