Shared session

By @Stimi

Hearthstone

Oct 20, 2026, 12:56 AM · 45 min · 28 min gameplay

Intel(R) Core(TM) i7-10700K CPU @ 3.80GHz · RTX 3080 FE · 31 GB RAM · 2560x1440 · driver 617.14Windowed

Detected by: system event · End: the game closed

Key takeaways

Smooth session

The time lost to stutters stays below the threshold.

148 stutters (245 slow frames including 19 freezes) · 12.0 s lost

Main cause: Game computation (244 occurrences). The worst stretch cost 1.8 s of lost frames.

Pace set by the processor

The processor set the pace on 100% of the frames: it decides how many frames per second you get, not the graphics card.

Performance

FPS, lows and stutter breakdown

Frame timing

28 min active / 45 min total

Average FPS

291

Session average

1% low

107

Average of the worst 1% of frames

0.1% low

31

Average of the worst 0.1% of frames

Frame p99

6.6 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s22 min45 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (245)

12.0 s lost
Game computation244(12.9 s)
CPU taken over1(0.1 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

19%

GPU

?

19%

CPU temp max

?

62°

50° on average

GPU temp max

?

62°

55° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU30 °C63 °C95 °C0 s23 min45 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 53 °CCPU fan max 756 RPMGPU fan max 1,004 RPMCPU power avg. 82 WGPU power avg. 121 WHottest core #4 · 62 °C

Measurement conditions

  • V-Sync: on
  • Loading hitches excluded: 4
  • Measurement cost: 0.6% of the processor
Pace set by the processor

The processor set the pace on 100% of the frames: it decides how many frames per second you get, not the graphics card.

VRAM peak

?

3.1 GB

Input lag p99

?

27.3 ms