Shared session

By @Stimi

Z1 Battle Royale (H1Z1)

Sep 26, 2026, 03:34 AM · 4 min · 2 min gameplay

Intel(R) Core(TM) i7-10700K CPU @ 3.80GHz · NVIDIA GeForce RTX 3080 · 31 GB RAM · 2560x1440 · driver 616.64Exclusive fullscreen

Detected by: system event · End: the game closed

Key takeaways

Smooth session

The time lost to stutters stays below the threshold.

18 stutters (33 slow frames including 7 freezes) · 1.8 s lost

Main cause: Game computation (30 occurrences). The worst stretch cost 822 ms of lost frames.

Pace set by the processor

The processor set the pace on 100% of the frames: it decides how many frames per second you get, not the graphics card.

Performance

FPS, lows and stutter breakdown

Frame timing

2 min active / 4 min total

Average FPS

182

Session average

1% low

54

Average of the worst 1% of frames

0.1% low

22

Average of the worst 0.1% of frames

Frame p99

16.9 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s2 min4 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (33)

1.8 s lost
Game computation30(1.6 s)
Drive loading3(0.3 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

14%

GPU

?

14%

CPU temp max

?

58°

53° on average

GPU temp max

?

58°

54° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU30 °C63 °C95 °C0 s2 min4 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 53 °CCPU fan max 782 RPMGPU fan max 1,003 RPMCPU power avg. 73 WGPU power avg. 113 WHottest core #1 · 60 °C

Measurement conditions

  • V-Sync: off
  • Loading hitches excluded: 5
  • Measurement cost: 0.4% of the processor
Pace set by the processor

The processor set the pace on 100% of the frames: it decides how many frames per second you get, not the graphics card.

VRAM peak

?

3.9 GB

Input lag p99

?

58.9 ms