Shared session

By @Stimi

Hearthstone

Nov 04, 2026, 02:31 AM (Paris time) · 33 min · 26 min gameplay

Intel(R) Core(TM) i7-10700K CPU @ 3.80GHz · RTX 3080 FE · 31 GB RAM · 2560x1440 · driver 617.14Windowed

Detected by: system event · End: the game closed

Key takeaways

Rough session

Stutters cost a noticeable share of the playtime.

134 stutters (224 slow frames including 22 freezes) · 12.1 s lost

Main cause: Game computation (224 occurrences). The worst stretch cost 1.8 s of lost frames.

Pace set by the processor

The processor set the pace on 100% of the frames: it decides how many frames per second you get, not the graphics card.

Performance

FPS, lows and stutter breakdown

Frame timing

26 min active / 33 min total

Average FPS

229

Session average

1% low

77

Average of the worst 1% of frames

0.1% low

29

Average of the worst 0.1% of frames

Frame p99

9.4 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s17 min33 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (224)

12.1 s lost
Game computation224(13.1 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

19%

GPU

?

19%

CPU temp max

?

59°

49° on average

GPU temp max

?

58°

52° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU30 °C63 °C95 °C0 s17 min33 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 51 °CCPU fan max 695 RPMGPU fan max 1,004 RPMCPU power avg. 83 WGPU power avg. 114 WHottest core #4 · 60 °C

Measurement conditions

  • V-Sync: on
  • Loading hitches excluded: 3
  • Measurement cost: 0.6% of the processor
Pace set by the processor

The processor set the pace on 100% of the frames: it decides how many frames per second you get, not the graphics card.

VRAM peak

?

2.4 GB

Input lag p99

?

27.6 ms

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